
TV show
Monsuno
- Ended
- 65 episodes
- TMDB 8.0/10 · 114 votes
Overview
Monsuno hurtled through space before man existed. Upon burning through the planet's atmosphere and crashing to Earth, they brought chaos and the extinction of the dinosaurs. Over millions of years, the Monsuno essence slowly disappeared as it dropped deeper and deeper below the planet’s surface, until a scientist named Jeredy Suno at the secret government agency found a way to bring them back and control. He took his research and vanished, but not before he left his only son a special gift.
Seasons & episodes
Combat Chaos
1. Flash
22 min
Play episodeTeam Core-Tech come face to face with members of the Forge Resistance, Drezz and the Punk Monks. These baddies are working for their evil boss, Professor Tallis, in obtaining a very destructive Wild Core Bomb. This thing has enough power to level an entire city. Drezz and his team sets one off and Team Core-Tech barely make it out alive. Unfortunately, Bren’s Monsuno, Quickforce, isn’t so lucky.
2. Bang
22 min
Play episodeTeam Core-Tech must stop Professor Tallis and his Forge Resistance from their ultimate plan, to put a Mega Wild Core Bomb on a rocket and fly it into Westward City. After intense fighting, Bren launches Neo-Quickforce and saves the day on the ground while Chase puts himself in the rocket in order to place the bomb harmlessly into space, only to return to earth in the arms of Lock. The protective shield barely holding as they burn back down and crash land near the city they just saved.
3. Mysterious
22 min
Play episodeMedea and her team are following Team Core-Tech as Medea has a new, secret Benefactor. They are having Chase followed so that Chase can be tested! Team Core-Tech is out looking for meteor fragments and data on Monsuno Essence for Dr. Jeredy Suno's important, world-saving work.
4. Antithesis
22 min
Play episodeOn the trail of a big cache of S.T.O.R.M. controlled Monsunos, Team Core-Tech walk into a trap set by a new group of Monsuno Controllers, S.T.O.R.M.'s Strike Squad! These juvenile delinquents have been picked by Charlemagne and Commander Trey to destroy Team Core-Tech.
5. Kidnapped
22 min
Play episodeDax goes to his hometown and waits for a mysterious person to tell him information about his parents, only to find out its Dom Pyro, who tricked him so Dr. Eklipse can experiment on him to re-create what happened to Jon Ace, so the rest of Team Core-Tech must find him and save him before he becomes "Toxic Dax".
6. 6
22 min
Play episodeDr. Klipse reveals his latest experiment, Number 6, a teenage clone of himself, and sends him out to destroy Team Core-Tech. While out hunting Punk Monks, Team Core-Tech discover Six and invite him along. Meanwhile, Chase has visions of his mother in some kind of warning. While battling the Punk Monks, Six is forced to choose between his father or his new friends. He picks his father, and Chase has to use a double Monsuno attack to win. The others are mad, but Chase understands Six was only trying to help his "father" and lets Six walk this time.
7. Mirrors
22 min
Play episodeTeam Core-Tech awakens in a strange apocalyptic land where Monsuno Essence has taken over and destabilized the world! To save his friends and the whole world, Beyal must face the prospect of having to destroy all Monsunos. Later, it turns out to be a simulator to see if Team Core-Tech had what it took if it became real.
8. Lynchpin
22 min
Play episodeAfter Jeredy Suno reveals the mystery of Lock as the lynchpin bridging humanity and all Monsunos, Dr. Klipse and his cloned son Six work with Don Pyro to try to steal him and destroy Chase.
9. Insight
22 min
Play episodeWhile on a Core-Tech and Forge battle, Chase is transported to the Five Arms so they can steal his energy.
10. Tornado
22 min
Play episodeTeam Core-Tech discovers that S.T.O.R.M. has been stacking up dangerous amounts of Monsuno essence, and One-Eyed Jack and the Desert Wolves plan to blow it up and create a tornado that could wipe out nearly half of the earth! After discovering the plan, Team Core-Tech tries to stop it.
11. Knights
22 min
Play episodeS.T.O.R.M specialist Alpha of Strike Squad wishes to prove that he is a superior Monsuno controller to Chase, and challenges him by invoking the rite of Tav Kagah.
12. Protect
22 min
Play episodeThe Hand of Destiny wants a new Keeper to replenish their energy servants at the Well of Sight. A young girl with the Monsuno Sight is their target. It's up to Team Core-Tech to protect her from the Hand of Destiny's malevolent grasp.
13. Power
22 min
Play episodeTeam Core-Tech follows the Punk Monks to Professor Tallis' secret base and uncovers a Monsuno Frequency experiment that goes very wrong, leaving Chase and the team to figure out a new way of fighting to win the day.
14. Extras
22 min
Play episodeTeam Core-Tech loses with the help of Eklipse Battle Boosts. Klipse uses his new tech to lure S.T.O.R.M. and Professor Tallis to Coastal City where he plans to unleash a mutation gas. Team Core-Tech must stop him with their own boosts, Strike Gear.
15. Peace
22 min
Play episodeBeyal has a vision of Master Ey in trouble. Team Core-Tech races to his aid only to find One-Eyed Jack and the Desert Wolves seeking to find asylum from S.T.O.R.M.. Bekka reveals a past that links her to Beyal's. Jack, under Charlemagne's mind control, kills Master Ey, causing Beyal to become enraged. Bekka calms him down.
16. Train
22 min
Play episodeCharlemagne figures out that Jeredy is traveling on the train lines and sends in the Strike Squad to capture him. Dr. Suno calls in Chase and Team Core-Tech to stop Strike Squad before it's too late, and at the end the train transforms into a submarine, annoying Commandant Charlemagne so much that she breaks her tiny whip.
17. Combat
22 min
Play episodeDr. Suno has a virtual reality trainer to help the kids perfect their combat expertise. When Droog causes the kids to be stuck in the virtual world, The only way out is to win or be trapped forever.
18. Frenemies
22 min
Play episodeMonsuno Sight makes Chase and Beyal vulnerable to the Hand of Destiny. The Hand of Destiny infiltrates their dreams, making them fight their friends and ripe for a capture until the rest of Team Core-Tech devises a way to wake their friends up. It is at this stage that Team Core-Tech realises that the Hand of Destiny were the ones who kidnapped Chase's mother.
19. Pulse
22 min
Play episodeJeredy needs Team Core-Tech to break into S.T.O.R.M.'s underground base and collect harmonic samples of the original cores. But Team Core-Tech finds out this base is the seat of its new ARMADA and they would have to be lucky to get in and out alive.
20. Hate
22 min
Play episodeDroog executes his plan to use the failsafe device to destroy the Monsuno Essence and avenge the people of his destroyed planet. Team Core-Tech forms a temporary truce with Klipse and Hargrave in an effort to stop him.
21. Discovery
22 min
Play episodeBren has a vision of Sophia while attempting to help Chase with his meditations. She directs the team to assemble an artifact known as the Pentoculus, which would guide them to her. However, a scene reveals this to be a ploy by the Hand of Destiny as they seek to shed their mortality!
22. Thunderhead
22 min
Play episodeWhat will Charlemagne do when she is backed into a corner? This is a question that Team Core-Tech would discover the answer to while they raid the S.T.O.R.M. archives in search of the Pentoculus pieces, but only find one.
23. Mayhem
22 min
Play episodeTeam Core-Tech manages to trick Professor Tallis with a hologram of Charlemagne. Tallis has fallen in love with her and decides to help her come through from S.T.O.R.M.. Meanwhile the whole Earth is suffering from earthquakes and Jeredy Suno is trying to stop them. Also, Professor Tallis has the third piece of the Pentoculus. So Team Core-Tech's missions are two: To stop the earthquakes and steal the piece of the Pentoculus.
24. Pentoculus
22 min
Play episodeChase and friends seek the final piece of the Pentoculus. There are two problems: one, Klipse has it. Two, he is once again trying to create a human-Monsuno hybrid.
25. Massive
22 min
Play episodeFollowing the completed Pentoculus, Team Core-Tech travels to the Canyon of the Shooting Star. However, once they arrive the Hand of Destiny summons Charlemagne, Klipse, Drezz and Tinker.
26. Victory
22 min
Play episodeTeam Core-Tech battles the Hand of Destiny one last time. However, the Well of Sight makes the HOD's shapeshifting Monsunos exceedingly powerful, and they have Sophia as a trump card. They then steal the Pentoculus from Chase and then use it to steal the life force from every person who possesses the Monsuno Sight, including Hargrave, Chef Syd, and Alpha, X-Ray and Tango of S.T.O.R.M Strike Squad. If they are to prevail, Team Core-Tech must be willing to make the ultimate sacrifice.
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